Initialize engine version: 5.3.4f1 (fdbb5133b820)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 9.0c [igdumdim64.dll 20.19.15.4424]
    Renderer: Intel(R) HD Graphics 530
    Vendor:   Intel
    VRAM:     1008 MB (via DXGI)
    Caps:     Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=0
Begin MonoManager ReloadAssembly
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.Analytics.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\UnityEngine.Analytics.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\DecalSystem.Runtime.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\DecalSystem.Runtime.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Open.Nat.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Open.Nat.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\System.Threading.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\System.Threading.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Open.Nat.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\Open.Nat.dll into Unity Child Domain
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\System.Threading.dll (this message is harmless)
Loading D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\System.Threading.dll into Unity Child Domain
- Completed reload, in  0.040 seconds
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\game\9.1\Feed.and.Grow.Fish.v0.5.8\Feed and Grow_Data\Managed\System.dll (this message is harmless)
<RI> Initializing input.

<RI> Input initialized.

desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
<RI> Initialized touch support.

WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
UnloadTime: 0.927851 ms
DontDestroyOnLoad only work for root GameObjects or components on root GameObjects.
 
(Filename:  Line: 374)

Shader.globalMaximumLOD 300
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Shader.globalMaximumLOD 300
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Shader.globalMaximumLOD 300
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
Shader.globalMaximumLOD 300
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Shader.globalMaximumLOD 300
 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Setting up 1 worker threads for Enlighten.
  Thread -> id: 167c -> priority: 1 
UnloadTime: 0.359892 ms

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 1316.
Total: 0.944197 ms (FindLiveObjects: 0.108604 ms CreateObjectMapping: 0.080899 ms MarkObjects: 0.738901 ms  DeleteObjects: 0.009973 ms)

The referenced script on this Behaviour (Game Object 'Fish amount') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Tick rate') is missing!
 
(Filename:  Line: 1655)

Unloading 3 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.244638 ms

Unloading 3 unused Assets to reduce memory usage. Loaded Objects now: 2664.
Total: 1.202411 ms (FindLiveObjects: 0.190889 ms CreateObjectMapping: 0.118024 ms MarkObjects: 0.882414 ms  DeleteObjects: 0.010250 ms)

Received stats and achievements from Steam

 
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37)

Unloading 4 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 1.109598 ms

Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 1372.
Total: 3.592272 ms (FindLiveObjects: 0.433865 ms CreateObjectMapping: 0.301156 ms MarkObjects: 2.829268 ms  DeleteObjects: 0.021887 ms)

The referenced script on this Behaviour (Game Object 'Fish amount') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Tick rate') is missing!
 
(Filename:  Line: 1655)

Unloading 7 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.566851 ms

Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 9000.
Total: 4.791913 ms (FindLiveObjects: 0.961651 ms CreateObjectMapping: 0.273174 ms MarkObjects: 3.413850 ms  DeleteObjects: 0.142128 ms)

The referenced script on this Behaviour (Game Object 'Bone_017') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_030') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_024') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_018') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_029') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_023') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_024') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_029') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_023') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_017') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_030') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_018') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_007') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_015') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_013') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_024') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_023') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_029') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_018') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_017') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_030') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_030') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_018') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_023') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_017') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_029') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_024') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_023') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_017') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_018') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_030') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_024') is missing!
 
(Filename:  Line: 1655)

The referenced script on this Behaviour (Game Object 'Bone_029') is missing!
 
(Filename:  Line: 1655)

Setting up 2 worker threads for Enlighten.
  Thread -> id: 16d8 -> priority: 1 
  Thread -> id: 13f4 -> priority: 1 
ArgumentOutOfRangeException: Argument is out of range.
Parameter name: index
  at System.Collections.Generic.List`1[Assets.Code.GameLogic.Things.Foods.Shrimp].get_Item (Int32 index) [0x00000] in <filename unknown>:0 
  at Assets.Code.Maps.FoodGenerator+<CheckAndSpawn>c__Iterator1.MoveNext () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

NullReferenceException
  at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
  at Assets.Code.UI.PlaytimeMenu.Turn (Boolean state) [0x00000] in <filename unknown>:0 
  at Assets.Code.PlayerController.<Start>m__54 () [0x00000] in <filename unknown>:0 
  at (wrapper delegate-invoke) System.Action:invoke_void__this__ ()
  at Assets.Code.Thing.Remove () [0x00000] in <filename unknown>:0 
  at Assets.Code.Thing.OnDestroy () [0x00000] in <filename unknown>:0 
  at Assets.Code.LivingEntity.OnDestroy () [0x00000] in <filename unknown>:0 
 
(Filename:  Line: -1)

